because nothing in the game told the pirates that it's DRM that does this, they thought the game was just really fucking buggy.Īnd once such a reputation has spread, it can negatively impact sales because people who don't do much research on the issue and just read lots of people complaining how the game is a buggy mess. Since many people pirated it, rumours spread throughout the internet that the game is a buggy fucking mess.
#The talos principle pirated cracked
I faintly remember a case where the cracked version of a game, don't remember which, might have been Titan Quest (?), had this "give random errors to pirates" type of DRM. I don't even really care about this game, it's just a dumb move because it can cause bad rep for the game.
Like supervoid said, it's a fun little game but in NO WAY does it look to be worth €18 or $35.Ĭlick to expand.lololol butthurt pirates The small semblance of the plot/storyline didn't intererst me in the slightest, though it was fun and interesting to converse with the network AI on the console via DOS-esque commands. Want to jump onto that ledge? Unless you were meant to walk there, you'll just slide off and fall. See a hole in the wall that's big enough to smuggle a cube through it? Nope, not allowed.
The first one is that the game is running on the Serious 3.5 engine, which HATES some basic gameworld elements like platforming and diagonal lines in the scenery. Physics puzzles, mostly reflecting lasers and pressure plates, but there were two problems that turned me off. Maybe the others do something more, but there's only so much Tetris-puzzling I can take. The first code gives a quote that seems to add to the game's backstory. Completing each "batch" of puzzles there gives players an unlock code for the main game. There's a demo of the game available, plus a "mini-game" based on (one of) the minigame(s) found in the game. In terms of tie-ins, The Talos Principle goes all out.